Kentucky K–6 technology standards
Kentucky writes its own technology standards. They are published as Kentucky Academic Standards for Technology (2020), adopted 2020 and are not a version of a national framework. 106 of 140 are matched to a national standard.
- Framework
- Kentucky Academic Standards for Technology (2020)
- Adopted
- 2020
- Source last checked
- July 25, 2026
140 standards, kindergarten through 6th grade
- EL1.A.K-2.1K-2
- EL1.A.K-2.2K-2
- EL1.B.K-2.1K-2
- EL1.C.K-2.1K-2
- EL1.C.K-2.2K-2
- EL2.A.K-2.1K-2
- EL2.A.K-2.2K-2
- EL2.B.K-2.1K-2
- EL2.C.K-2.1K-2
- DC1.A.K-2.2K-2
- DC1.B.K-2.1K-2
- DC1.B.K-2.2K-2
- DC1.C.K-2.1K-2
- DC1.C.K-2.2K-2
- DC2.A.K-2.1K-2
- DC2.B.K-2.1K-2
- DC2.B.K-2.2K-2
- DC2.B.K-2.3K-2
- DC2.B.K-2.4K-2
- KC1.A.K-2.1K-2
- KC1.A.K-2.2K-2
- KC1.A.K-2.3K-2
- KC1.B.K-2.1K-2
- KC1.B.K-2.2K-2
- KC1.C.K-2.1K-2
- KC1.C.K-2.2K-2
- KC2.A.K-2.1K-2
- KC2.B.K-2.1K-2
- ID1.A.K-2.1K-2
- ID1.A.K-2.2K-2
- ID1.B.K-2.1K-2
- ID2.B.K-2.1K-2
- ID2.C.K-2.1K-2
- CT1.A.K-2.1K-2
- CT1.B.K-2.1K-2
Utilize an age-appropriate digital tool to collect, organize, and represent data ex.: online surveys, spreadsheets, graphs, charts, etc ; students will use this data to look for similarities and identify patterns and categories within the data set ex.: simple data mining , with guidance and support. | Page 19 models to understand complex systems or facilitate problem-solving.
- CT1.C.K-2.1K-2
- CT1.C.K-2.2K-2
- CC1.A.K-2.1K-2
Introduce and use age appropriate digital tools ex.: art creation programs, video production, photography, presentations, video media, green screen, stop motion animation for producing new creations or published communications using appropriate digital etiquette with guidance and support. Learning Priority:
- CC1.B.K-2.1K-2
- CC1.C.K-2.1K-2
- CC2.A.K-2.1K-2
- CC2.A.K-2.2K-2
- GC1.A.K-2.1K-2
- GC1.B.K-2.1K-2
- GC1.C.K-2.1K-2
- GC2.A.K-2.1K-2
- GC2.B.K-2.1K-2
Use digital tools to collaborate with school, community, and beyond to solve problems with guidance and support. | Page 22 ( ) ( ) ) ( ) ( ) ( ) ( ' ) ' Intermediate 3-5 KAS for Technology Overview for Intermediate 3-5 : The technology standards at the intermediate level continue to lay the foundation of necessary knowledge, skills, and competencies that equip students for a successful future. This goal requires the understanding of content that helps: empower learners, create responsible digital citizens, facilitate knowledge construction, design and innovate for learning, think computationally, communicate creatively, and collaborate with a global mindset. Application of the technology standards at the intermediate level should focus on active learning and integrating the identified skills into other disciplines. These standards provide a clear progression of skills, and students develop a broad conceptual understanding of technology. All content teachers should provide opportunities for students to apply the skills and knowledge identified. Concept: Empowered Learner (EL) Competency: Students use technology to take an active role in their learning. Standard:
- EL1.A.3-5.13-5
- EL1.A.3-5.23-5
- EL1.B.3-5.13-5
- EL1.C.3-5.13-5
- EL1.C.3-5.23-5
- EL1.D.3-5.13-5
- EL1.D.3-5.23-5
- EL1.D.3-5.33-5
- EL2.A.3-5.13-5
- EL2.A.3-5.23-5
- EL2.B.3-5.13-5
- EL2.C.3-5.13-5
- DC1.A.3-5.13-5
- DC1.A.3-5.23-5
- DC1.B.3-5.13-5
- DC1.B.3-5.23-5
- DC1.C.3-5.13-5
- DC1.C.3-5.23-5
- DC2.A.3-5.13-5
- DC2.A.3-5.23-5
- DC2.C.3-5.13-5
- DC2.C.3-5.23-5
- KC1.A.3-5.13-5
- KC1.A.3-5.23-5
- KC1.B.3-5.13-5
- KC1.B.3-5.23-5
- KC1.B.3-5.33-5
- KC2.A.3-5.13-5
- KC2.B.3-5.13-5
- ID1.A.3-5.13-5
- ID1.B.3-5.13-5
- ID2.A.3-5.13-5
- ID2.B.3-5.13-5
- ID2.C.3-5.13-5
- CT1.A.3-5.13-5
Plan and implement a design process in which they explore solutions to a problem and use digital tools to analyze data, create models, and represent collected data ex.: spreadsheets, graphs, charts, tables, presentations, infographics in a way that can be shared with others, with guidance. | Page 29 ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) data in various ways to facilitate problem-solving and decision-making.
- CT1.A.3-5.23-5
- CT1.C.3-5.13-5
- CT1.D.3-5.13-5
- CT2.A.3-5.13-5
- CT2.B.3-5.13-5
- CT2.C.3-5.13-5
- CC1.A.3-5.13-5
- CC1.A.3-5.23-5
Identify the intended audience and select appropriate platform medium when creating digital pieces, presenting, and collaborating to communicate ideas to the audience. | Page 31 ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) Concept: Global Collaborator (GC) Competency: Students use digital tools to connect with learners inside and outside of their classroom. Learning Priority: Standard:
- GC1.A.3-5.13-5
- GC1.B.3-5.13-5
Use digital tools to learn how to collaborate with team members in a digital workspace ex.: sharing and respecting digital work within a team workspace, assuming team roles and working together to create video/ green screen production, stop-motion animation, and various other forms of digital creations . Use digital tools and take on a variety of roles to contribute to team projects with guidance and support. Learning Priority:
- GC1.C.3-5.13-5
- GC2.A.3-5.13-5
- GC2.B.3-5.13-5
Collaborate digitally with others to understand multiple perspectives while exploring both local and global issues to solve problems with guidance and support ex.: project-based learning and community problem solving . | Page 33 ( ) ( ) ) ( ) ( ) ( ) ( ) ( ) Middle School 6-8 KAS for Technology Overview for Middle School 6-8 : The technology standards at the middle school level expand upon the framework of necessary knowledge, skills, and competencies that equip students for a successful future. This goal requires the understanding of content that helps: empower learners, create responsible digital citizens, facilitate knowledge construction, design and innovate for learning, think computationally, communicate creatively and collaborate with a global mindset. Application of the technology standards at the middle school level should focus on active learning and integrating the identified skills into other disciplines. These standards provide a clear progression of skills, and students develop a broad conceptual understanding of technology. All content teachers should provide opportunities for students to apply the skills and knowledge identified. Concept: Empowered Learner (EL) Competency: Students use technology to take an active role in their learning. Standard:
- EL1.A.6-8.16
- EL1.A.6-8.26
- EL1.B.6-8.16
- EL1.C.6-8.16
- EL1.C.6-8.26
- EL1.D.6-8.16
- EL1.D.6-8.26
- EL1.D.6-8.36
- EL2.A.6-8.16
- EL2.C.6-8.16
- DC1.A.6-8.16
- DC1.A.6-8.26
- DC1.B.6-8.16
- DC1.B.6-8.26
- DC1.C.6-8.16
- DC1.C.6-8.26
- DC2.A.6-8.16
- DC2.C.6-8.16
- DC2.C.6-8.26
- KC1.A.6-8.16
- KC1.A.6-8.26
- KC1.B.6-8.16
- KC1.B.6-8.26
- KC2.A.6-8.16
- KC2.A.6-8.26
- KC2.B.6-8.16
Build knowledge by generating and testing solutions for exploring real world issues using a variety of technology ex.: data collection tools, models, videos, podcast, simulations, forms . Concept: Innovative Designer (ID) Competency: Students use a variety of technologies to design and create. Learning Priority:
- ID1.A.6-8.16
- ID2.A.6-8.16
- ID2.B.6-8.16
- ID2.C.6-8.16
- CT1.A.6-8.16
- CT1.B.6-8.16
- CT1.C.6-8.16
- CT1.D.6-8.16
- CT2.A.6-8.16
- CT2.B.6-8.16
- CT2.C.6-8.16
- CC1.A.6-8.16
- CC1.B.6-8.16
- CC1.C.6-8.16
- CC2.A.6-8.16
Publish or present original content to a predetermined audience that appropriately customizes the message and medium. | Page 42 ) ( ) ( ) ( ) ( ) Concept: Global Collaborator (GC) Competency: Students use digital tools to connect with learners inside and outside of their classroom. Learning Priority:
- GC1.A.6-8.16
- GC1.B.6-8.16
- GC1.C.6-8.16
- GC2.A.6-8.16