YourStateStandards

West Virginia K–6 technology standards

West Virginia writes its own technology standards. They are published as WEST VIRGINIA COLLEGE-AND CAREER-READINESS STANDARDS FOR TECHNOLOGY AND COMPUTER SCIENCE (2520.14), adopted 2019 and are not a version of a national framework. 136 of 145 are matched to a national standard.

Framework
WEST VIRGINIA COLLEGE-AND CAREER-READINESS STANDARDS FOR TECHNOLOGY AND COMPUTER SCIENCE (2520.14)
Adopted
2019
Source last checked
August 2, 2026
Read the official document

145 standards, kindergarten through 6th grade

  • CS.K-2.1K–2

    With support and guidance, verbalize the steps to solve a problem.

  • CS.K-2.2K–2

    With support and guidance, work collaboratively with peers to solve a problem.

  • CS.K-2.3K–2

    With support and guidance, identify various components and functions of computers.

  • CS.K-2.4K–2

    With support and guidance, experience the ability to make connections with familiar adults (e.g., family members) through the use of the Internet.

  • CS.K-2.5K–2

    With support and guidance, identify the importance of staying safe while using family and educator-approved Internet sites.

  • CS.K-2.6K–2

    With support and guidance, identify, collect, organize, and describe patterns in various forms of data.

  • CS.K-2.7K–2

    With support and guidance, make decisions using data (e.g., class surveys).

  • CS.K-2.8K–2

    With support and guidance, analyze and explain the steps to solve simple problems.

  • CS.K-2.9K–2

    Follow a procedure/algorithm using tangible materials.

  • CS.K-2.10K–2

    Write an algorithm using sequences.

  • CS.K-2.11K–2

    Research and identify how technology has changed over time.

  • CS.K-2.12K–2

    List ways to use computer technology to help their daily life.

  • T.K-2.1K–2

    With support and guidance, explore a variety of age-appropriate technologies that can assist with the learning process.

  • T.K-2.2K–2

    Explore multiple ways to share ideas and organize information about themselves and the things around them.

  • T.K-2.3K–2

    Use an input device (mouse, touch screen, etc.) to select an item and navigate the screen.

  • T.K-2.4K–2

    Navigate the basic functions of an Internet browser (search, forward, back, print, etc.).

  • T.K-2.5K–2

    Demonstrate responsible use of technology (e.g., seek guidance and appropriate support when selecting digital content, understand how to be safe online, follow safety rules when using media, etc.).

  • T.K-2.6K–2

    Practice using safe, legal, and ethical behavior when using technology.

  • T.K-2.7K–2

    Collaborate with peers, teams, and individuals within their communities and home through the use of age-appropriate technology.

  • T.K-2.8K–2

    With support and guidance, discuss the importance of fair use and copyright regulations.

  • T.K-2.9K–2

    With support and guidance, create original work through the use of age-appropriate technology and digital resources.

  • T.K-2.10K–2

    Demonstrate creativity and learning through technology (e.g., digital storytelling, portfolio creation, digital media displays, etc.).

  • T.K-2.11K–2

    With support and guidance, select appropriate technology tools to solve problems and communicate information.

  • T.K-2.12K–2

    With support and guidance, create a product using a step-by-step process through the use of age-appropriate digital and non-digital resources.

  • T.K-2.13K–2

    With support and guidance, research information on topics of interest through the use of age-appropriate technology and digital resources provided by the classroom teacher.

  • T.K-2.14K–2

    With support and guidance, deepen learning across content areas through the use of age-appropriate technology and digital resources.

  • T.K-2.15K–2

    With support and guidance, enter information into a spreadsheet and sort the information.

  • T.K-2.16K–2

    With support and guidance, communicate with others through the use of age-appropriate technology.

  • T.K-2.17K–2

    With guidance, select appropriate digital learning tools and resources to produce and publish information.

  • T.K-2.18K–2

    With support and guidance, connect with others and explore different points of view on various topics through the use of age-appropriate technology resources.

  • T.K-2.19K–2

    Identify positive and negative impacts the use of technology can have on them as individuals and their family.

  • CS.3-5.13–5

    Verbalize the steps to solve a problem.

  • CS.3-5.23–5

    Work together in a team to solve a problem.

  • CS.3-5.33–5

    Identify various components and functions of technology.

  • CS.3-5.43–5

    Identify various components and functions of computers and technology.

  • CS.3-5.53–5

    Utilize appropriate digital tools for connecting people through network/Internet.

  • CS.3-5.63–5

    Identify the importance of staying safe while using family- and educator-approved Internet sites.

  • CS.3-5.73–5

    Collect and organize data using appropriate digital tool.

  • CS.3-5.83–5

    Analyze, interpret, and communicate data to support or refute a claim.

  • CS.3-5.93–5

    With support and guidance, analyze and write the steps to solve problems.

  • CS.3-5.103–5

    Understand how to decompose a larger problem into smaller sub-problems using sequences, events, loops, and conditionals.

  • CS.3-5.113–5

    With support and guidance, design, create, test, and debug procedures/algorithms.

  • CS.3-5.123–5

    Research and discuss how technology has changed over time.

  • CS.3-5.133–5

    Identify ways that technology can assist with their daily life.

  • CS.3-5.143–5

    With guidance and support, brainstorm ways to improve the accessibility and usability of technology products for the diverse needs and wants of others.

  • T.3-5.13–5

    Explore a variety of age-appropriate technologies that can assist with the learning process.

  • T.3-5.23–5

    Explore multiple ways to share ideas and organize information about themselves and the things around them using appropriate digital resources (pictures, portfolio, etc.)

  • T.3-5.33–5

    Evaluate digital sources for accuracy, perspective, credibility, and relevance.

  • T.3-5.43–5

    Learn proper keyboarding techniques.

  • T.3-5.53–5

    Demonstrate responsible use of technology (e.g., seek guidance and appropriate support when selecting digital content, understand how to be safe online, follow safety rules when using media, etc.).

  • T.3-5.63–5

    Practice using safe, legal, and ethical behavior when using technology and interacting online.

  • T.3-5.73–5

    Collaborate with peers, teams, and individuals within their communities and home through the use of age-appropriate technology.

  • T.3-5.83–5

    Demonstrate an understanding of the role an online identity plays in the digital world and learn the permanence of decisions made when interacting online.

  • T.3-5.93–5

    Demonstrate appropriate methods of sharing personal data online and how to keер personal data private.

  • T.3-5.103–5

    Demonstrate responsible use of technology by respecting intellectual property with both print and digital media when using and sharing the work of others.

  • T.3-5.113–5

    Create original work through the use of age-appropriate technology and digital resources and tools.

  • T.3-5.123–5

    Demonstrate creativity and learning through technology (e.g., digital storytelling, portfolio creation, digital media displays, etc.).

  • T.3-5.133–5

    With support and guidance, select appropriate technology tools to solve problems and communicate information.

  • T.3-5.143–5

    With support and guidance, create a product usinga step-by-step process through the use of age-appropriate digital and non-digital resources.

  • T.3-5.153–5

    Use appropriate technology to transfer learning to a variety of tools or learning environments.

  • T.3-5.163–5

    Research information on topics of interest through the use of age-appropriate technology and digital resources provided by the classroom teacher.

  • T.3-5.173–5

    With support and guidance, deepen learning across content areas through the use of age-appropriate technology and digital resources.

  • T.3-5.183–5

    Graph data using a spreadsheet. Analyze and produce a report that explains the analysis of data.

  • T.3-5.193–5

    Communicate with others through the use of electronic mail (email) or other digital resources.

  • T.3-5.203–5

    Utilize embedded digital tools for feedback.

  • T.3-5.213–5

    Connect with others and explore and different points of view on various topics through the use of age-appropriate technology resources.

  • T.3-5.223–5

    Explore multiple ways to share ideas and information about themselves and the world around them, considering the expected audience.

  • CS.6-8.16

    Analyze and devise problem-solving strategies cooperatively and collaboratively.

  • CS.6-8.26

    Systematically identify and fix problems with computing, devices and their components.

  • CS.6-8.36

    Analyze connections between elements of computer science and mathematics.

  • CS.6-8.46

    Use various computer applications and online resources to explore how networks and cyber infrastructure work together to provide security and prevent system compromise.

  • CS.6-8.56

    Model appropriate data privacy and cyber security procedures when using a computer.

  • CS.6-8.66

    Understand how information is transmitted via wired and wireless networks and the security vulnerability of each.

  • CS.6-8.76

    Convert various types of data into different formats.

  • CS.6-8.86

    Use digital tools to collect, organize, and analyze data.

  • CS.6-8.96

    Produce accurate and correct information from data.

  • CS.6-8.106

    Analyze the problem and use a tool (e.g., flow chart) to design an algorithm to solve complex problems.

  • CS.6-8.116

    Understand the function of control structures to create specific behaviors (e.g., sequential, selection, repetition).

  • CS.6-8.126

    Write computer program(s) to solve simple problems and document the process for others to reference.

  • CS.6-8.136

    Seek and incorporate feedback from team members and users to refine a solution that meets user needs.

  • CS.6-8.146

    Determine the uses of computing concepts and technology in global collaboration.

  • CS.6-8.156

    Explain how computer science fosters innovation in all careers and disciplines.

  • CS.6-8.166

    Discuss issues of bias and accessibility in the design of existing technologies.

  • CS.DCS.16

    Use the basic steps in algorithmic problem-solving to design solutions (e.g., problem statement and exploration, examination of sample instances, design, implementing a solution, testing, and evaluation).

  • CS.DCS.26

    Describe the process of parallelization as it relates to problem-solving.

  • CS.DCS.36

    Define an algorithm as a sequence of instructions that canbe processed by a computer.

  • CS.DCS.46

    Evaluate ways that different algorithms may be used to solve the same problem.

  • CS.DCS.56

    Act out searching and sorting algorithms.

  • CS.DCS.66

    Describe and analyze a sequence of instructions being followed (e.g., describe a character's behavior in a video game as driven by rules and algorithms).

  • CS.DCS.76

    Represent data in a variety of ways including text, sounds, pictures, and numbers.

  • CS.DCS.86

    Use visual representations of problem states, structures, and data (e.g., graphs, charts, network diagrams, flowcharts).

  • CS.DCS.96

    Interact with content-specific models and simulations (e.g., ecosystems, epidemics, molecular dynamics) to support learning and research.

  • CS.DCS.106

    Evaluate what kinds of problems can be solved using modeling and simulation.

  • CS.DCS.116

    Analyze the degree to which a computer model accurately represents the real world.

  • CS.DCS.126

    Use abstraction to decompose a problem into subproblems.

  • CS.DCS.136

    Understand the notion of hierarchy and abstraction in computing including high level languages, translation, instruction set, and logic circuits.

  • CS.DCS.146

    Examine connections between elements of mathematics and computer science including binary numbers, logic, sets and functions.

  • CS.DCS.156

    Provide examples of interdisciplinary applications of computational thinking.

  • CS.DCS.166

    Apply productivity/multimedia tools and peripherals to group collaboration and support learning throughout the curriculum.

  • CS.DCS.176

    Collaboratively design, develop, publish, and present products (e.g., videos, podcasts, websites) using technology resources that demonstrate and communicate curriculum concepts.

  • CS.DCS.186

    Use collaborative practices such as pair programming, working in project teams, and participating in group active learning activities.

  • CS.DCS.196

    Demonstrate characteristics necessary for collaboration: providing useful feedback, integrating feedback, understanding and accepting multiple perspectives, socialization.

  • CS.DCS.206

    Select appropriate tools and technology resources to accomplish a variety of tasks and solve problems.

  • CS.DCS.216

    Use a variety of multimedia tools and peripherals to support personal productivity and learning throughout the curriculum.

  • CS.DCS.226

    Design, develop, publish, and present products (e.g., webpages, mobile applications, animations) using technology resources that demonstrate and communicate curriculum concepts.

  • CS.DCS.236

    Demonstrate an understanding of algorithms and their practical application.

  • CS.DCS.246

    Implement problem solutions using a programming language, including: looping behavior, conditional statements, logic, expressions, variables, and functions.

  • CS.DCS.256

    Demonstrate good practices in personal information security, using passwords, encryption, and secure transactions.

  • CS.DCS.266

    Identify interdisciplinary careers that are enhanced by computer science.

  • CS.DCS.276

    Demonstrate characteristics used in open ended problem-solving and programming (e.g., comfort with complexity, persistence, brainstorming, adaptability, patience, propensity to tinker, creativity, accepting challenge).

  • CS.DCS.286

    Collect and analyze data that is output from multiple runs of a computer program.

  • CS.DCS.296

    Recognize that computers are devices that execute programs.

  • CS.DCS.306

    Identify a variety of electronic devices that contain computational processors.

  • CS.DCS.316

    Demonstrate an understanding of the relationship between hardware and software.

  • CS.DCS.326

    Use developmentally appropriate, accurate terminology when communicating about technology.

  • CS.DCS.336

    Apply strategies for identifying and solving routine hardware problems that occur during everyday computer use.

  • CS.DCS.346

    Describe the major components and functions of computer systems and networks.

  • CS.DCS.356

    Describe what distinguishes humans from machines focusing on human intelligence versus machine intelligence and ways we can communicate.

  • CS.DCS.366

    Describe ways in which computers use models of intelligent behavior (e.g., robot motion, speech and language understanding, and computer vision).

  • CS.DCS.376

    Demonstrate legal and ethical behaviors when using information and technology and discuss the consequences of misuse.

  • CS.DCS.386

    Demonstrate knowledge of changes in information technologies over time and the effects those changes have on education, the workplace, and society.

  • CS.DCS.396

    Analyze the positive and negative impacts of computing on human culture.

  • CS.DCS.406

    Evaluate the accuracy, relevance, appropriateness, comprehensiveness, and bias of electronic information sources concerning real-world problems.

  • T.6-8.16

    Navigate a variety of technologies and transfer their knowledge and skills to learn how to use new technologies.

  • T.6-8.26

    Actively seek performance feedback from people, including teachers and from functionalities embedded in digital tools to improve their learning process, and select technology to demonstrate their learning in a variety of ways.

  • T.6-8.36

    Identify and develop online networks within school policy, and customize their learning environments in ways that support their learning, in collaboration with an educator.

  • T.6-8.46

    Articulate personal learning goals, select and manage appropriate technologies to achieve them, and reflect on their successes and areas of improvement in working toward their goals.

  • T.6-8.56

    Manage their digital identities and reputations within school policy, including demonstrating an understanding of how digital actions are never fully erasable.

  • T.6-8.66

    Demonstrate and advocate for positive, safe, legal, and ethical habits when using technology and when interacting with others online.

  • T.6-8.76

    Demonstrate and advocate for an understanding of intellectual property with both print and digital media-including copyright, permission, and fair use by creating a variety of media products that include appropriate citation and attribution elements.

  • T.6-8.86

    Demonstrate an understanding of what personal data is and how to keep it private and secure, including the awareness of terms such as encryption, Hyper Text Transfer Protocol Security (HTTPS), password, cookies and computer viruses; they also understand the limitations of data management and how data-collection technologies work.

  • T.6-8.96

    Communicate complex ideas clearly using various digital tools to convey the concepts textually, visually, graphically, etc.

  • T.6-8.106

    Locate and collect resources from a variety of sources and organize assets into collections for a wide range of projects and purposes.

  • T.6-8.116

    Practice and demonstrate the ability to evaluate resources for accuracy, perspective, credibility and relevance.

  • T.6-8.126

    Demonstrate and practice the ability to effectively utilize research strategies to locate appropriate digital resources in support of their learning.

  • T.6-8.136

    Create original works or responsibly repurpose other digital resources into new creative works.

  • T.6-8.146

    Select appropriate platforms and tools to create, share and communicate their work effectively.

  • T.6-8.156

    Explore real-world issues and problems and actively pursue an understanding of them and solutions for them.

  • T.6-8.166

    Select and use digital tools to support a design process and expand their understanding to identify constraints and trade-offs and to weight risks.

  • T.6-8.176

    Defend the selection of a specific technology tool to complete a learning task.

  • T.6-8.186

    Publish or present content designed for specific audiences and select platforms that will effectively convey their ideas to those audiences.

  • T.6-8.196

    Use communication tools (such as email, discussion boards, online conferences, learning management systems, and portfolios) to gather information, share ideas, and respond to questions.

  • T.6-8.206

    Select collaborative technologies and use them to work with others to investigate and develop solutions related to local and global issues.

  • T.6-8.216

    Use collaborative technologies to connect with others, including peers, experts, and community members, to learn about issues and problems or to gain broader perspective.

  • T.6-8.226

    Use digital tools to interact with others to develop a richer understanding of different perspectives and cultures.

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